За зомбита
1. Speed
2. Gravity
3. 40% invisibility
За хора
1. 150 Hp + 100 Armor
2. M249 + deagle
3. Speed
4. Revive
5. Auto Bunny hop (0/1)
Пробвах да редактирам този плъгин. Тук съм му сменил само езика и това е. Не знам колко е възможна частта с бхоп-а и невидимостта, но се надявам да не е невъзможно.
Code: Select all
#pragma semicolon 1
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>
#define ADMIN_JBVIP ADMIN_RESERVATION
// Define the Plugin Version
new const VERSION[] = { "1.0" };
// PREFIX
new const PREFIX[] = { "!g[VIP Menu]!n" };
new VipUsed[33];
new HasSpeed[33];
new Float:fast_speed = 400.0;
new Float:normal_speed = 250.0;
public plugin_init()
{
register_plugin("BaseBuilder: VIP Menu", VERSION, "");
RegisterHam(Ham_Spawn, "player", "FwdHamSpawn_Post", 1);
RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFrame_Post", 1);
register_clcmd("say vmenu", "cmdVmenu");
register_clcmd("say /vmenu", "cmdVmenu");
register_clcmd("say_team vmenu", "cmdVmenu");
register_clcmd("say_team /vmenu", "cmdVmenu");
register_clcmd("say vm", "cmdVmenu");
register_clcmd("say /vm", "cmdVmenu");
register_clcmd("say_team vm", "cmdVmenu");
register_clcmd("say_team /vm", "cmdVmenu");
}
public FwdPreFrame_Post(id)
{
if(is_user_alive(id) && HasSpeed[id])
set_user_maxspeed(id, fast_speed);
}
public FwdHamSpawn_Post(id)
{
HasSpeed[id] = false;
VipUsed[id] = false;
set_user_maxspeed(id, normal_speed);
set_user_rendering( id, _, 0, 0, 0, _, 0 );
}
public cmdVmenu(id)
{
if(!(get_user_flags(id) & ADMIN_JBVIP))
{
client_printc(id, "%s You need VIP to use this menu.", PREFIX);
return PLUGIN_HANDLED;
}
if(VipUsed[id])
{
client_printc(id, "%s You have already used VIP Menu. You can use it again next respawn.", PREFIX);
return PLUGIN_HANDLED;
}
switch(cs_get_user_team(id))
{
case CS_TEAM_T:
VipTMenu(id);
case CS_TEAM_CT:
VipCTMenu(id);
}
return PLUGIN_HANDLED;
}
public VipCTMenu(id)
{
new menu = menu_create("\yVIP Menu \r(CT):^n", "VipCTMenu_handler");
menu_additem(menu, "\w150 HP + 100 Armor", "1", 0);
menu_additem(menu, "\wM249 + Deagle", "2", 0);
menu_additem(menu, "\wSpeed", "3", 0);
menu_additem(menu, "\wRevive", "4", 0);
menu_additem(menu, "\wG3SG1", "5", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public VipCTMenu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
set_user_health(id, get_user_health(id) + 150);
set_user_armor(id, get_user_armor(id) + 100);
VipUsed[id] = true;
client_printc(id, "%s You recieved !g150 HP!n + !g100 ARMOR!n", PREFIX);
}
case 2:
{
give_item(id, "weapon_m249");
give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_M249, 200);
cs_set_user_bpammo(id, CSW_DEAGLE, 100);
VipUsed[id] = true;
client_printc(id, "%s You recieved !gM249!n + !gDeagle!n", PREFIX);
}
case 3:
{
VipUsed[id] = true;
HasSpeed[id] = true;
set_user_maxspeed(id, fast_speed);
client_printc(id, "%s You recieved !gSpeed!n", PREFIX);
}
case 4:
{
ExecuteHamB(Ham_CS_RoundRespawn, id);
VipUsed[id] = true;
client_printc(id, "%s You recieved !gRevive", PREFIX);
}
case 5:
{
give_item(id, "weapon_g3sg1");
cs_set_user_bpammo(id, CSW_G3SG1, 200);
VipUsed[id] = true;
client_printc(id, "%s You recieved !gG3SG1", PREFIX);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public VipTMenu(id)
{
new menu = menu_create("\yVIP Menu \r(TR):^n", "VipTMenu_handler");
menu_additem(menu, "\w5000 Hp + 5000 ARMOR", "1", 0);
menu_additem(menu, "\wSpeed", "2", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public VipTMenu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
set_user_health(id, get_user_health(id) + 5000);
set_user_armor(id, get_user_armor(id) + 5000);
VipUsed[id] = true;
client_printc(id, "%s You recieved !g5000 HP + !g5000 Colete!n", PREFIX);
VipUsed[id] = true;
}
case 2:
{
VipUsed[id] = true;
HasSpeed[id] = true;
set_user_maxspeed(id, fast_speed);
client_printc(id, "%s You recieved !gSpeed!n", PREFIX);
}
case 3:
{
set_user_health(id, get_user_health(id) + 50);
set_user_armor(id, get_user_armor(id) + 150);
VipUsed[id] = true;
client_printc(id, "%s You recieved !g50 HP!n + !g150 ARMOR!n", PREFIX);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
// Colour Chat
stock client_printc(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!g", "^x04"); // Green Color
replace_all(msg, 190, "!n", "^x01"); // Default Color
replace_all(msg, 190, "!t", "^x03"); // Team Color
if (id) players[0] = id; else get_players(players, count, "ch");
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}